Blockchain-based gaming ecosystems are growing by leaps and bounds. Play-to-earn (P2E) is an idea that is used in several games that are available in the blockchain ecosystem right now.
Blockchain gaming is changing the way people live. With the launch of Suffescom’s play-to-earn model, the gaming industry is on the verge of seeing a Web3 Game Development company with revolutionary capabilities made possible by cutting-edge technology, especially blockchain. Let’s look at the differences between Web 2 and Web 3 gaming.
Everything about Web3 games
Every time a new technology comes out, it causes a wave of change in an industry. No one could have imagined how business and technology would change when the internet and Google were first discovered.
The move to Web3, a more decentralized web, is a new revolution that is happening all over the world right now. Web3 gaming is just the start of this huge process of change.
Web3 is the start of a new era for the internet because it uses the benefits of blockchain technology, such as decentralization, immutability, and transparency.
This new internet won’t be run by just one person or group. There will be dynamic Webs 1 and 2 and a decentralized Web 3.
We are still in the Web 2 era, but it will only last for a while.
Web3 will become more popular and easy to use over time, especially in the gaming industry. Then, what exactly is Web3 gaming?
Decentralization is a strategy used in Web 3 gaming. This means that no one, not even the people who made the game, is the center of attention.
All items in the game belong to the players, who have full control over them. If players buy a new thing in the game, they can keep it, use it, and even trade it for other items or real money. In most games, you lose everything you’ve earned if you switch platforms.
In addition to betting with bitcoins, trading game tokens, and trading assets,
Web3 sets the stage for games that you can play to earn money. All of the assets are kept as gaming non-financial assets, and each one is unique.
Interoperability is a feature of Web3 that lets in-game materials and players from different platforms work together. How well Web3 games work together depends greatly on what kind of blockchain was used to make them. Solana and Polkadot, for example, both have cross-chain communication bridges that make it possible for them to work together.
Top Problems That Come Up When Making Web3 Games
Web3 has much potential, but the business is still very young. For example, developers still need a lot of technical knowledge and skills for Web3 marketplace development.
Most video games have economies that are closed. On the other hand, players can only play games and win money; they can’t trade.
After NFTs or tokens that can be traded are added, the old design ideas no longer work. Many game designers need help making a user experience easy to understand and beautiful because they have to think outside the box and start from scratch.
It’s one of the hardest problems with blockchain technology, and it’s a big reason why fewer people use Web3.
Layer-2 blockchains like Polygon, on the other hand, will be able to take over most of the transactions from the main blockchain by 2022.
Inflation in the Gaming Sector
Inflation is a problem that the virtual world’s economy has to deal with. Your game can be helped by good management.
But if you don’t handle inflation well, your game could become a kind of Weimar Republic. There is a chance that game assets will lose value to the point where certain game mechanics will stop working.
Nfts Are Done After the Game
Make games people would want to play even if they didn’t have NFTs.
The most important rule of gaming is to always pay attention to what’s happening. It must be fun and interesting. This is a broad group for Web3 games. Think about it: would people still want to play your game if it didn’t have NFTs?
Some of the fun in the first blockchain games, like Axie Infinity, had to be “sacrificed” so that the underlying blockchain technology could be tested and the industry could learn from it.
In the future, Web3 games will have to focus on giving players an experience worth sharing and living.
Since Powder came out in 2019, we’ve seen that players of all skill levels and technical know-how are willing to go above and beyond to make and share game clips if the game offers a variety of fun things to do.
Players can act as important brand ambassadors by posting game clips and other game-related content on social media, which is easy to do with Powder’s AI-powered content production tools. A company that makes web3 games started with a new idea, so they know a lot about web3.
Web-Based Game Studios
Since they can’t use traditional advertising methods, they should be aware of the power of word-of-mouth and use it to their advantage by making user-generated content (UGC) based on great gameplay.
Dogam’s Bilal El Alami suggests taking ideas from successful games and pop culture to make the game feel familiar.
As an example, let’s look at The Sandbox. First, the game’s name clarifies what kind of game mode you’ll be playing.
Appealing to anyone who likes to play in a sandbox where they are free to explore, build, and break things. Second, the gameplay is easier to like because the block animation immediately makes you think of popular games like Roblox and Minecraft. Games like Tamagochi, Nintendogs, and Pokemon have all affected Dogami.
Conventional Methods of Mobile Game Monetization
Before Web3, there were two main ways to make money off mobile games: free-to-play (F2P) and premium freemium games.
Premium Games: When players buy a premium game, they get full access to the whole game. The premium monetization model, still used by many console and PC games, has been the standard way to sell video games for a long time.
Early on in the growth of the app store, most of the money made from games came from paid games. On the other hand, the freemium or free-to-play (F2P) business model greatly increased the number of gamers and made it the norm to make money off mobile devices. A company that makes web3 games is responding to demand by making high-end games.
Free-to-Play Games (F2P): Users can download and play free games (F2P). Letting developers make money in other ways besides advertising. Free-to-play games earn most of their money from in-game ads and small purchases, called “microtransactions.”
About 78% of the money made from digital games now comes from free-to-play (F2P) games, which are popular on mobile and other platforms.
Hybrid Gamified Economies
Because microtransactions and other non-premium ways to make money are so effective, many successful game companies have switched to hybrid economies, which combine elements of premium, in-app purchases (IAP), advertising, and subscription-based ways to make money.
To understand the tectonic shift that web3 gaming brings, it’s important to know how games are making money now.
Web3 is the next generation of gaming. It uses blockchain technology, non-fungible tokens (NFTs), and the metaverse. It’s the first step toward a decentralized network and the next step for gaming.